What makes usomo so innovative?

usomo is often understood as an audio guide.
But usomo is different and can do much more!
The essential characteristics of both are compared here.

(multi-dimensional immersive audio system)

audio guide
(one-dimensional information transmitter)
Sounds of all kinds – voice, music and sound atmospheres – reach the user synchronously with visual perception. It is not necessary to do anything for it other than moving through the space.Pre-defined sounds, usually just simple voice tracks, are transmitted to the user only after an active request.
The sound and its transformations in shape, volume or perspective are realistically connected to the position and the orientation of the user in relation to objects and areas in the space. Thereby, the immersive effect of a dive into the space arises naturally. The requested sound sequences play linearly until the end or until being switched off by the user. An audio guide is not or only limitedly interactive. It is a comparably one-sided and inflexible medium.
The individual movement in the space invites to play around with the sounds. usomo is not only interactive, but also participative. The visitors of an exhibition can participate in it and engage more intensely, which results in an enhanced long-term didactic effect.The user is „forced“ again and again to consciously command an action and can yet only effect start, pause and stop. A true immersion into an experiential atmosphere is hardly possible – space, content and user stay separate on their own levels.
Complex spatial sound scenarios are created that can be wandered through and explored individually. The heard sound is made up of many singular sounds distributed throughout the space. A flexible and three-dimensional sound space with unique structures for everyone is generated.Only a pre-mixed stereo sound file can be transmitted, being connected with the visuals merely in terms of the factual content.
Films, too, can be extended by the third acoustic dimension: usomo recognizes the exact location of every person in the space and allocates the sound automatically and spatially precise, including volume regulation on approaching or moving away from the film. no possibility
Additional effects such as light can also be steered corresponding with the standpoint and motion of the possibility